10 PRINT CHR$(205.5+RND(1)); : GOTO 10 - download pdf or read online

By Casey Reas, Nick Montfort, Ian Bogost, John Bell, Patsy Baudoin, Jeremy Douglass, Mark C. Marino, Michael Mateas, Mark Sample, Noah Vawter

ISBN-10: 0262018462

ISBN-13: 9780262018463

A unmarried line of code bargains how to comprehend the cultural context of computing.

This e-book takes a unmarried line of code--the tremendous concise simple software for the Commodore sixty four inscribed within the title--and makes use of it aa a lens in which to think about the phenomenon of artistic computing and how desktop courses exist in tradition.

The authors of this collaboratively written e-book deal with code no longer as simply useful yet as a text--in the case of 10 PRINT, a textual content that seemed in lots of diverse revealed sources--that yields a narrative approximately its making, its function, its assumptions, and extra. they give thought to randomness and regularity in computing and paintings, the maze in tradition, the preferred simple programming language, and the hugely influential Commodore sixty four machine.

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UDP, however, does not provide recovery from network errors and, therefore, does not buffer data for possible retransmission. This means that by the time a call to Send() returns, the message has been passed to the underlying channel for transmission and is (or soon will be) on its way out the door. Between the time a message arrives from the network and the time its data is returned via Read() or Receive(), the data is stored in a first-in, first-out (FIFO) queue of received data. With a connected TCP socket, all received-but-not-yet-delivered bytes are treated as one continuous sequence of bytes (see Chapter 5).

Setup and parameter parsing: lines 10–22 2. InterNetwork for IP. Dgram for UDP. Udp. 3. Parse(). If the connection fails a SocketException will be thrown. 4. Send the string to the echo server: lines 37–38 The Socket class has several Send() methods that take different combination of parameters, always including a byte array containing the data to be transmitted. Here we use a version that takes (1) the byte buffer containing the data to be sent, (2) the byte offset into the buffer where the data to be sent starts, (3) a total number of bytes to send, and (4) any socket flag settings.

The maximum amount of data that can be transmitted by a UdpClient is 65,507 bytes—the largest payload that can be carried in a UDP datagram. NET Framework provides a Socket class that is a wrapper around the WinSock implementation. Since TcpClient, TcpListener, and UdpClient all utilize the Socket class for their own implementations, Socket contains all the functionality of those classes, plus much more. The Socket interface is a generic API that actually covers more than just IP, and as such exploring all of the functionality it provides is beyond the scope of this book.

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10 PRINT CHR$(205.5+RND(1)); : GOTO 10 by Casey Reas, Nick Montfort, Ian Bogost, John Bell, Patsy Baudoin, Jeremy Douglass, Mark C. Marino, Michael Mateas, Mark Sample, Noah Vawter


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